Tuesday, April 12, 2011

Update on BSP Dungeons

Work is progressing :)  Still don't have anything playable, but I've almost got the BSP Dungeon algorithm fully implemented.  You can split it down and generate rooms at any split level.  You can test it out here: http://goo.gl/VCr9H.  What I need to do now is get the rooms connected and then add in a UI for configuring the parameters.  Eventually I want to have it so players can have some measure of control over how the dungeons look.

Current Focus: Get the BSP Dungeon algorithm finished, implement the basic UI, then get the player moving through the dungeon.  After that we will see.  Probably monsters.

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